::Click the preview pictures to access the download page. :: Special Thanks to ZeldaForever.net, SteveMV,
NeoGohan.net,
NintendoXtreme,
Angel, and
Red-Dwarf.
title:
ED: "The Unofficial Trailer"---
most recent
Completed:
May 2004
Length: 3min 55sec
It's not much, but here it is: a preview trailer
for Eternal Darkness: Sanity's Requiem.
After revisiting Nintendo's official E3 2002 trailer,
I told myself "man, that sucked," and
remembered that ED's advertising
was pretty weak, and therefore the game sold like
crap. Though it earned critical success, there
was hardly any decent/interesting downloadable
media to spread around. OK, fine, since Nintendo
didn't so great of a job, I decided to make something
of my own. I wish I had finished this vid years
sooner, just as I wish more of the right gamers
bought & experienced this game.
This
is a trailer, not a music video, so it wasn't meant
to come across as fancifully as a music video would.
Its job is to give you a sense of what the game's about,
the mood of the game (adventure gaming!), and a brief
preview of the characters/environments. Many of the
cuts/scenes are intentionally a little drawn-out (not
too long, but not too short) to give one time to identify
the look of the characters, the look of the stages,
and some kinds of events/actions -- but not give away
anymore story details (no Sanity Effects are shown,
either). I rejected my original idea of making a music
video since ED, visually, wasn't a very
action-packed game to begin with. My favorite aspects
of the game -- exploration, atmosphere details, and
Sanity Effects -- I thought wouldn't translate well
into a music vid, since they're mainly things that are
only understandable when you play the game yourself.
Hopefully, this vid makes the game look interesting;
this
is what I tried NOT to make.
All the important audio & video in my trailer can
be found within the ED game. "THIS
IS THE END FOR YOU, HE-MAN!!"
title:
Destiny, Begin
Completed:
July 2003
Length: 4min 53sec
Here's a piece I delayed for over a year, cuz
I was too lazy sit down with it. Yu Suzuki's Shenmue
for Dreamcast I thought was an incredible experience,
and given the wealth of visuals it provides, it
seemed natural to make a video for it. Pretty
much a visual review of the game, like Maboroshi
Studios' work with Macross Plus,
I used "Night Flight" from the "Crouching
Tiger, Hidden Dragon" soundtrack to audibly
walk through it. More gamers should realize the
Shenmue series is well-worth checking
out.
Please
have your speaker volume up high enough to hear the
"quieter" instruments in the music. The intro
portion was originally created during summer vacation
of 2002. I hardly looked at it until the following winter,
when I started to replay the game to capture footage.
Only about 1% of the game was actually played before
I delayed it altogether again due to lack of focus.
Summer of 2003 finally rolled around, I resumed work
on it and I found my second play through the adventure
much more enjoyable than the first. I understood the
game more and as a result saw more to appreciate. Thanks
to that, I found the motivation to finish the project.
I've got "big" plans for Shenmue II,
and I'll be sure to give [the project] the attention
it deserves...
Shenmue music videos, video
title:
got melee?
Completed:
February 2002
Length: 3min 33sec
Super Smash Bros. Melee's Camera
Mode is such an awesome feature -- I would never've
tried to make this kind of a video had it not
been included in the game. This was inspired by
the various trailers, commercials, previews and
profiles shown in Japan, the E3 2001 Nintendo
Preshow, and on the game disc. It's me having
fun, basically. Green Day's "Bastket Case"
made a fitting musical choice thanks to its lively
personality, providing an alternate expression
of the game's enjoyable personality.
My
emphasis is on the characters & camerawork, not
the actual editing. There's so much personality to the
characters that I let them do the "talking",
rather than my editing software. Players will know what
I mean. The action is only loosely guided by the lyrics,
for the sake of attachment and audience attention. I
left the sound FX in to let you "bond" with
the characters a bit. Yes, I directed all the footage
using me and my 3 GameCube controllers only. Some parts
were admittedly tough to capture. To top it off, 99%
of the music video portion is composed of gameplay footage.
Super Smash Bros. Melee music videos,
video
title:
N-Racing
Completed:
June 2001
Length: 3min 35sec
A fun "action" vid featuring the N64's
best over-the-top racers: Mario Kart 64,
Beetle Adventure Racing, and Excitebike
64. Toss in "The Kids Aren't Alright"
by The Offspring to enliven that healthy sense
of speed. Lots of crazy racing-type stuff (stunts,
crashes, 720-spins, etc). Now, have you gotten
the most out of these games yet?
Quite
a bit of play time went into this project as well. You
DO NOT realize how many times I switched cartridges
on my N64. Unfortunately, issues of N64's 20fps output
plagued my capturing (Excitebike64 was fine at 30fps,
unlike all other N64 games) screwing up the fluidity
of certain captured motions. Concerning the current
DivX5 build, the image quality isn't great in comparison
to the other videos here, since the source footage wasn't
great to begin with. In light of my previous projects,
this was a good learning experience.
Mario Kart music videos, video
title:
Preview for Conker's Bad Fur Day
Completed:
May 2001
Length: 1min 25sec
I was a long-time reader of the late GameFan Online,
and if there's one uniquely positive feature they
had, it would be their short custom-made preview
videos that they produced to accompany their game
reviews (something those "big name"
game sites never do). In the spirit of GameFan's
work, I made this preview for GamingCove.com shortly
after the game's release. The music track is the
BGM for one of the game's multiplayer modes, known
as "The Heist".
This
MPEG is the only copy I have of it. The 3-4 hours I
spent working on it, including playing the game, capturing
video, and editing, was fun. Not sure yet if I want
to produce a full-blown music video.
title:
Zelda 64 ver. 2.0
Completed:
September 2000
Length: 3min 33sec
This is the "sequel" aka "replacement"
of the old Zelda video I made back
in high school. It's pretty much what the old
video should've been: a more polished "first
work" that shows its inspiration from the
Zelda64 trailer. Some elements
from the old video are present in this one. "ver.
2.0" utilizes tracks from the anime series,
The Vision of Escaflowne, and other
various Zelda musical pieces. It's
also the first video I made with my Matrox Marvel
G400-TV!
I was a beginner when I made this, which should
explain the quality of the editing.
I
spent an entire summer month to make this. I made use
of my extra save files and played through the game again,
capturing along the way. The current copy is a revised
version of the one I made available a long while ago.
I cut out about 35sec of useless stuff. I even brightened
it up a bit after earlier complaints that the picture
was too dark. This is probably the last update it will
ever get; I won't bother remaking it. It's nearly 2
years old, so it's about time I left it alone for good.
Dwelling on old work isn't really a good thing, you
know. If you're wondering about the possibility of a
Majora's Mask video, I doubt there'll
be one, but that doesn't mean it won't make an appearance
in a GC-Zelda video...
Zelda music videos, video nintendodsgames
youtube
title:
"Zelda video"
Completed:
Q1 1999
Length: I don't remember
Yep, this is in memory of the original Legend
of Zelda: Ocarina of Time video I made
in my high school "multimedia productions"
class. Seeing that fantastic one-minute TV trailer
for the game's big November release prompted me
to make this. The first time I played through
the game, I recorded all the cutscenes and boss
fights onto VHS. I then brought those to class
and captured/edited that footage using the PCs
with Miro DC30 cards and Adobe Premiere 4.2 provided.
I ended up with 5 minutes of personalized Zelda
goodness that's too embarrassingly bad to show
you today. My only copy of it is a Hi-Fi VHS copy
that's nearly as old as Ocarina of Time
itself. To pop that into a VCR and capture it
again would risk damaging the tape, losing it
forever. There, that's my excuse. No, I won't
let you see it. *_*
youtube nintendodsg stole/plagiarized the Zelda
and Got Melee? music videos. ass.
"Shenmue"
is property of Sega-AM2.
"Super Smash Bros. Melee" is property of HAL Laboratory/Nintendo.
"Mario Kart 64" is property of Nintendo.
"Conker's Bad Fur Day" is property of Rare/Nintendo.
"The Legend of Zelda: Ocarina of Time" is property
of EAD/Nintendo.