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SS1 - GCN Coax
SS2 - GCN RCA
SS3 - GCN S-Video
SS4 - GCN Component
SS5 - Wii Component
SS6 - Wii Fake WS
SS7 - Wii Real WS
SS8 - Wii Sim WS

Game: Resident Evil 4: Wii Edition Platform: Wii Date Captured: 06/2007
Footage: Cutscene Video Connection: component video
Screenshot Rez: 852x480 Video Format: YPrPb
Game Refresh Rate: 29.97 Hz, progressive Flicker Reduction: enabled
Comments: "SS7" stretched horizontally to simulate anamorphic widescreen TV display (Lanczos resize).

Despite the extra vertical resolution, the degree of detail is no better than the original full-screen render, "SS5". The game simply upscales (vertically) the full-screen frames (RE4 source frames are 336px high) to fit widescreen displays, rather than rendering the frames to take advantage of the resolution afforded by standard definition full-screen format (480px high). Therefore, we are NOT seeing the proper degree of detail we're supposed to see at widescreen 480p.

Six Sided Video